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Malevolent Hermit (MID-061) - Innistrad: Midnight Hunt: (Double Faced Transform)
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Malevolent Hermit (MID-061) - Innistrad: Midnight Hunt: (Double Faced Transform)

Malevolent Hermit (MID-061) - Innistrad: Midnight Hunt: (Double Faced Transform)

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From $0.32

Original: $0.91

-65%
Malevolent Hermit (MID-061) - Innistrad: Midnight Hunt: (Double Faced Transform)—

$0.91

$0.32

The Story

Creature — Human Wizard // Creature — Spirit Wizard
Rare
Daarken
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Malevolent Hermit

Creature — Human Wizard

U, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays 3.

Disturb 2U (You may cast this card from your graveyard transformed for its disturb cost.)



Benevolent Geist

Creature — Spirit Wizard

Flying

Noncreature spells you control can't be countered.

If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.

2/2
, Sacrifice this creature: Counter target noncreature spell unless its controller pays {3}.
Disturb {2} (You may cast this card from your graveyard transformed for its disturb cost.)

Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
Malevolent Hermit (MID-061) - Innistrad: Midnight Hunt: (Double Faced Transform) - Image 2

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Description

Creature — Human Wizard // Creature — Spirit Wizard
Rare
Daarken
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Malevolent Hermit

Creature — Human Wizard

U, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays 3.

Disturb 2U (You may cast this card from your graveyard transformed for its disturb cost.)



Benevolent Geist

Creature — Spirit Wizard

Flying

Noncreature spells you control can't be countered.

If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.

2/2
, Sacrifice this creature: Counter target noncreature spell unless its controller pays {3}.
Disturb {2} (You may cast this card from your graveyard transformed for its disturb cost.)

Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.